Some Brief Pointers For Action Scenes

I’m still neck-deep in this new sci-fi action feature script, so here are a few more action pointers I’ve been thinking about…

Get it written. So you’ve used the world ‘avalanche’ four times in the last two paragraphs? Or you’re not sure how many rounds this model of handgun holds? Doesn’t matter. Correct the details and polish the prose later – just get the basic sweep of the action down first

Don’t over-direct the actors. Giving an actor a clear objective to play is always a good thing, and it’s even more important in an action scene, where they may have minimal dialogue. But, because you’re very much in visual writing mode, it’s easy to get over-descriptive. Don’t tell them how to move or what to feel – remind them what they want, and everything else will flow from that.

Cause or effect?  Some villains, like the Joker, make an entrance, make their presence felt, and then start committing acts of violence. Others, like the Winter Soldier, enter after the explosions and the carnage have begun – they started killing before we even knew they were there. Neither is better than the other, but it suggests a very different attitude to violence, so it’s worth considering which of the two your villain is and sticking to it.

Emotional objectives – everyone in this scene has a personal, emotional objective. Sure they want to stay alive and defeat the bad guy, but they also want to, say, prove that they’re a good pilot, or they can control their temper in a fight, or that they’re worthy to be in command. Find their emotional objective, and you’ll find what they have to achieve in this sequence.

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