How Many Is Too Many?

So I saw The Avengers: Age Of Ultron yesterday. Detailed thoughts on that will have to wait until the film has opened worldwide, but one thing it did get me thinking was – how many main characters is too many?

Age Of Ultron has eight, maybe nine, lead characters including the villain, significant cameos by another five, and walk-ons from another half dozen or so, familiar and unfamiliar. That’s a lot of people to get your heads round!

So is there a definite limit to how many main characters an audience can deal with? Are there particular factors that affect that? Here are a few thoughts…

Familiarity helps. Obviously a franchise has it easier in this area, because the audience will remember some of those characters from the last movie. You may want to remind people of their core characteristics, but at least you don’t have to establish who they are and how they behave from the ground up.

Can you tell them apart at a glance? Film is a visual medium, and keeping your characters visually distinct will help the audience remember who’s who. (Yet another compelling argument for more women and people of colour in movies!)

Again, comic books have an advantage here. Many of those bold, bright superhero costumes originated in a time when comics were throwaway entertainment printed on rough paper with cheap ink, and however good the original artwork, often the only way to tell the characters apart once it was printed was by their uniforms.

This suggests that setting also has a bearing on how many characters you can use. If you’re writing about the inhabitants of a town, all different ages, races and income brackets, you should be able to have more main characters that if your characters are all nuns, or soldiers, all dressed the same and possibly of similar age and background.

Can you divide your characters into groups? Not putting all your characters on screen together all the time will help the audience get to know them as individuals. The Avengers often split down into teams according to their functions: we might see Black Widow and Hawkeye being spies, or Stark and Banner being science bros in the lab.

But you’re going to want to keep all your characters busy all the time, and there’s a limit to how many plot lines you can run simultaneously. In the all-action finale, we can probably keep track of three teams doing different things to save the world, and any team that’s more than three or four members will have difficulty keeping them all busy…

Do all your characters have a different motivation? Everyone in a movie may want the same thing, but they should want it for different reasons. And while in real life a thousand people may each have fractionally different motivations for making the same decision, on screen there’s a limit to how many distinct motivations and mindsets we have time to explore.

In The Avengers, everyone wants to stop Loki, but for different reasons. Steve Rogers has seen what the Tesseract can do; Tony Stark is as much trying to work out what SHIELD is up to as what Loki’s planning. Bruce Banner doesn’t really want to be involved, but he knows they can’t do it without him. Natasha Romanov is trying to save her dearest friend. Thor wants to save his brother, though he isn’t even sure that’s possible.

So think about how many different motivations for being involved you have room to explore. If you have three characters who really want exactly the same thing, they probably need to be conflated into one character…

Things I Learned From… Divergent

Another month, another adaptation of a young adult novel! With The Hunger Games and the now exhausted Twilight franchise having established a market for female-led action-adventure for the teen audience, it now seems like everyone’s at it.

Divergent has all the usual boxes ticked: female protagonist who discovers she’s some kind of chosen one, future dystopia with strict rules that don’t quite make sense (“We’re going to stop conflict between political and social factions by… dividing everyone into factions. Yeah, that’ll work.”) Add a cute boy, a female villain and some big themes and we’re done!

Well, not quite.

The lesson I think we can learn as writers is – a central character who’s different isn’t enough.

Tris is Divergent, talented in every one of the five virtues this society uses to divide its population into thinkers, doers, the compassionate, guards against a threat that doesn’t actually seem to exist, and… ah, no one remembers the fifth one, right? So far, so good – but what does this mean for her?

As far as I can tell, nothing much. Being Divergent is something she simply is, not something she has to achieve, and that makes her a passive heroine.

In a well-intentioned attempt to cover this, the writers have filled the story with smaller goals. She has to hide her abilities – but since another Divergent turns out to have clues to theirs tattooed all over their back, clearly there isn’t that much danger of discovery. She chooses a largely unsuitable faction to join – but anyone can do that, it turns out, so this plotline has no bearing on her Divergent status. She trains endlessly to join this faction, despite having to be nursed along by her training officer and showing no great aptitude for it, and her divergency is of no discernable help.

Oh, and she has to prepare for a test that might expose her divergency, but that entire plotline derails when it turns out her training officer’s reactions to the test, not mention his backstory, are far more interesting and complex than hers…

In other words, she spends three-quarters of the movie running after goals that don’t relate to the supposed core concept of the movie, and which even make her look like a failure to the audience, as she’s rescued again and again by the male lead.

We have no measure of what it means, to her or to others, to be Divergent. We get no sense of how she thinks, how she feels, or how it’s terrible and/or wonderful to be different. Divergency remains just a label that makes her hunted, a shallow attempt to appeal to the teenage sense of alienation.

It’s only when the bad guys’ ultimate plan – which has nothing to do with Tris, and which she ends up fighting against almost accidentally – is revealed that Tris finds a real motivation to act, and by then it’s too late to engage the audience, especially in a 139 minute epic.

So let’s learn the lesson: action is not enough. Keeping your heroine busy is not enough. She has to want something – and being something and wanting something are not the same…